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Mar 18, 2026
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2026-2027 General Catalog [Effective Fall 2026]
Master of Music in Music Technology - Game Audio and Film Music Technology Emphasis (MM) (Online)
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Program Admission
See Admissions Requirements for this program.
Program Information
- Graduate students must complete their program within six (6) years of matriculation.
- All courses must be passed with a C (2.0) or better to be counted in the program.
- Students must earn a minimum overall GPA of 3.0 to graduate.
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Music Technology - Game Audio and Film Music Technology Curriculum (30 Credits)
Required Courses (21 Credits)
Game Audio and Film Music Technology Emphasis Courses (9 Credits)
Total Credits, MM Degree: 30
Program Learning Outcomes
Performance and Musicianship Students will be able to: - Compose and produce original music and sound assets for film, video, and interactive media.
- Collaborate effectively with directors, developers, and media professionals to complete audio projects within established production workflows.
History and Theory Students will be able to: - Analyze film, television, and game scores in relation to narrative, interactivity, and emotional impact.
- Identify historical and stylistic influences in film music, game audio, and interactive media.
- Apply professional practices and business models relevant to media composition and game audio careers.
Technological Mastery Students will be able to: - Demonstrate advanced proficiency in digital audio workstations for scoring, sound design, and more.
- Synchronize music and sound to picture using industry-standard workflows.
- Implement interactive audio using middleware and game engine environments.
- Create, edit, and deliver audio assets that meet professional technical specifications for film and games.
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